Fixed issue with HMG/NL

This commit is contained in:
codemann8
2024-12-13 00:52:27 -06:00
parent 459eca9b4a
commit 385165f7c7

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@@ -98,7 +98,8 @@ def set_rules(world, player):
# These rules go here because they overwrite/add to some of the above rules # These rules go here because they overwrite/add to some of the above rules
if world.logic[player] == 'hybridglitches': if world.logic[player] == 'hybridglitches':
underworld_glitches_rules(world, player) if not world.is_copied_world:
underworld_glitches_rules(world, player)
def mirrorless_path_to_location(world, startName, targetName, player): def mirrorless_path_to_location(world, startName, targetName, player):
# If Agahnim is defeated then the courtyard needs to be accessible without using the mirror for the mirror offset glitch. # If Agahnim is defeated then the courtyard needs to be accessible without using the mirror for the mirror offset glitch.