Fixed issue with HMG/NL
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3
Rules.py
3
Rules.py
@@ -98,7 +98,8 @@ def set_rules(world, player):
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# These rules go here because they overwrite/add to some of the above rules
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# These rules go here because they overwrite/add to some of the above rules
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if world.logic[player] == 'hybridglitches':
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if world.logic[player] == 'hybridglitches':
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underworld_glitches_rules(world, player)
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if not world.is_copied_world:
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underworld_glitches_rules(world, player)
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def mirrorless_path_to_location(world, startName, targetName, player):
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def mirrorless_path_to_location(world, startName, targetName, player):
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# If Agahnim is defeated then the courtyard needs to be accessible without using the mirror for the mirror offset glitch.
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# If Agahnim is defeated then the courtyard needs to be accessible without using the mirror for the mirror offset glitch.
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