From 3937f4d9e98dec549fb6c670cd90af308d8ac7e0 Mon Sep 17 00:00:00 2001 From: aerinon Date: Thu, 23 Jan 2020 09:10:11 -0700 Subject: [PATCH] Door shuffle setting added to spoiler --- BaseClasses.py | 1 + 1 file changed, 1 insertion(+) diff --git a/BaseClasses.py b/BaseClasses.py index db6659fe..f95a86b1 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -1620,6 +1620,7 @@ class Spoiler(object): outfile.write('Difficulty: %s\n' % self.metadata['item_pool'][player]) outfile.write('Item Functionality: %s\n' % self.metadata['item_functionality'][player]) outfile.write('Entrance Shuffle: %s\n' % self.metadata['shuffle'][player]) + outfile.write('Door Shuffle: %s\n' % self.metadata['door_shuffle'][player]) outfile.write('Crystals required for GT: %s\n' % self.metadata['gt_crystals'][player]) outfile.write('Crystals required for Ganon: %s\n' % self.metadata['ganon_crystals'][player]) outfile.write('Pyramid hole pre-opened: %s\n' % ('Yes' if self.metadata['open_pyramid'][player] else 'No'))