Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts: # TestSuite.py
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@@ -217,6 +217,8 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o
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* Fixed an issue where trinity goal would open pyramid unexpectedly. (No longer does so if ER mdoe is shuffling holes). Crystals goal updated to match that behavior.
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* Fixed a playthrough issue that was not respecting pot rules
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* Fixed an issue that was conflicting with downstream OWR project
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* Fixed an issue with inverted and certain pottery settings
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* Fixed an issue with small keys being shuffled and big keys not (key distribution)
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* 1.0.1.1
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* Fixed the pots in Mire Storyteller/ Dark Desert Hint to be colorized when they should be
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* Certain pot items no longer reload when reloading the supertile (matches original pot behavior better)
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