Fastmenu update

Fastmenu is now a variable menu speed setting instead of an on/off toggle. This update reflects that and gives the player a lot of options for the particular setting (normal, instant, double, triple, quadruple, half). A smaller change in this update is removing quickswap and fastmenu from the output file name of the randomizer (reflective of how the adjuster allows them to be shifted freely anyway) and shortening the verbiage for when progressive settings are changed (quality of life change there).
This commit is contained in:
AmazingAmpharos
2018-01-05 16:53:29 -06:00
committed by GitHub
parent 971c7b9365
commit 398de826f8
8 changed files with 55 additions and 22 deletions

View File

@@ -741,7 +741,7 @@ class Spoiler(object):
outfile.write('All Locations Accessible: %s\n' % ('Yes' if self.metadata['completeable'] else 'No, some locations may be unreachable'))
outfile.write('Maps and Compasses in Dungeons: %s\n' % ('Yes' if self.metadata['dungeonitems'] else 'No'))
outfile.write('L\\R Quickswap enabled: %s\n' % ('Yes' if self.metadata['quickswap'] else 'No'))
outfile.write('Fastmenu enabled: %s\n' % ('Yes' if self.metadata['fastmenu'] else 'No'))
outfile.write('Menu speed: %s\n' % self.metadata['fastmenu'])
outfile.write('Keysanity enabled: %s' % ('Yes' if self.metadata['keysanity'] else 'No'))
if self.entrances:
outfile.write('\n\nEntrances:\n\n')