Merge remote-tracking branch 'origin/OverworldShuffle' into OverworldShuffle
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@@ -135,9 +135,9 @@ def roll_settings(weights):
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ret.ow_shuffle = overworld_shuffle if overworld_shuffle != 'none' else 'vanilla'
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overworld_swap = get_choice('overworld_swap')
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ret.ow_swap = overworld_swap if overworld_swap != 'none' else 'vanilla'
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ret.ow_keepsimilar = get_choice('ow_keepsimilar')
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overworld_flute = get_choice('overworld_flute')
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ret.ow_swap = overworld_flute if overworld_flute != 'none' else 'vanilla'
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ret.ow_keepsimilar = get_choice('overworld_keepsimilar')
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overworld_flute = get_choice('flute_shuffle')
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ret.ow_fluteshuffle = overworld_flute if overworld_flute != 'none' else 'vanilla'
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entrance_shuffle = get_choice('entrance_shuffle')
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ret.shuffle = entrance_shuffle if entrance_shuffle != 'none' else 'vanilla'
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door_shuffle = get_choice('door_shuffle')
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@@ -186,6 +186,8 @@ def roll_settings(weights):
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ret.retro = True
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ret.retro = get_choice('retro') == 'on' # this overrides world_state if used
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ret.bomblogic = get_choice('bomblogic') == 'on'
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ret.hints = get_choice('hints') == 'on'
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ret.swords = {'randomized': 'random',
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@@ -239,6 +241,7 @@ def roll_settings(weights):
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ret.sprite = get_choice('sprite', romweights)
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ret.disablemusic = get_choice('disablemusic', romweights) == 'on'
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ret.quickswap = get_choice('quickswap', romweights) == 'on'
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ret.reduce_flashing = get_choice('reduce_flashing', romweights) == 'on'
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ret.fastmenu = get_choice('menuspeed', romweights)
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ret.heartcolor = get_choice('heartcolor', romweights)
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ret.heartbeep = get_choice('heartbeep', romweights)
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