Update base rom and handle starting bomb upgrades

This commit is contained in:
2021-07-13 11:38:39 -07:00
parent df35c1a3a6
commit 3b793d10c5
3 changed files with 15 additions and 3 deletions

View File

@@ -272,7 +272,7 @@ def generate_itempool(world, player):
for item in precollected_items:
world.push_precollected(ItemFactory(item, player))
if (world.mode[player] == 'standard' and not world.state.has_blunt_weapon(player)
if (world.mode[player] == 'standard' and not (world.state.has_bomb_level(player, 1) if world.swords[player] else world.state.has_blunt_weapon(player))
and not world.state.has_bomb_level(player, 1)):
if world.swords[player] == 'bombs' and "Link's Uncle" not in placed_items:
possible_weapons = []