Minor fixes
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@@ -1256,6 +1256,9 @@ def make_customizer_pool(world, player):
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place_item('Master Sword Pedestal', 'Triforce')
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place_item('Master Sword Pedestal', 'Triforce')
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guaranteed_items = alwaysitems + ['Magic Mirror', 'Moon Pearl']
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guaranteed_items = alwaysitems + ['Magic Mirror', 'Moon Pearl']
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if world.flute_mode[player] == 'active':
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guaranteed_items.remove('Ocarina')
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guaranteed_items.append('Ocarina (Activated)')
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missing_items = []
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missing_items = []
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if world.shopsanity[player]:
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if world.shopsanity[player]:
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guaranteed_items.extend(['Blue Potion', 'Green Potion', 'Red Potion'])
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guaranteed_items.extend(['Blue Potion', 'Green Potion', 'Red Potion'])
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2
Rom.py
2
Rom.py
@@ -1291,7 +1291,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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rom.write_byte(0x180211, gametype) # Game type
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rom.write_byte(0x180211, gametype) # Game type
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# assorted fixes
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# assorted fixes
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rom.write_byte(0x1800A2, 0x01 if world.fix_fake_world else 0x00) # remain in real dark world when dying in dark world dungeon before killing aga1
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rom.write_byte(0x1800A2, 0x01 if world.fix_fake_world[player] else 0x00) # remain in real dark world when dying in dark world dungeon before killing aga1
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rom.write_byte(0x180169, 0x01 if world.lock_aga_door_in_escape else 0x00) # Lock or unlock aga tower door during escape sequence.
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rom.write_byte(0x180169, 0x01 if world.lock_aga_door_in_escape else 0x00) # Lock or unlock aga tower door during escape sequence.
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if world.mode[player] == 'inverted':
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if world.mode[player] == 'inverted':
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rom.write_byte(0x180169, 0x02) # lock aga/ganon tower door with crystals in inverted
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rom.write_byte(0x180169, 0x02) # lock aga/ganon tower door with crystals in inverted
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