Fix Key Rat region
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3
Rules.py
3
Rules.py
@@ -1149,7 +1149,8 @@ def add_conditional_lamps(world, player):
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'Sewers Behind Tapestry': {'sewer': True, 'entrances': ['Sewers Behind Tapestry S', 'Sewers Behind Tapestry Down Stairs'], 'locations': []},
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'Sewers Rope Room': {'sewer': True, 'entrances': ['Sewers Rope Room Up Stairs', 'Sewers Rope Room North Stairs'], 'locations': []},
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'Sewers Water': {'sewer': True, 'entrances': ['Sewers Water S', 'Sewers Water W'], 'locations': []},
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'Sewers Key Rat': {'sewer': True, 'entrances': ['Sewers Key Rat E', 'Sewers Key Rat Key Door N'], 'locations': ['Hyrule Castle - Key Rat Key Drop']},
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'Sewers Dark Aquabats': {'sewer': True, 'entrances': ['Sewers Dark Aquabats N', 'Sewers Dark Aquabats ES'], 'locations': []},
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'Sewers Key Rat': {'sewer': True, 'entrances': ['Sewers Key Rat S', 'Sewers Key Rat NE'], 'locations': ['Hyrule Castle - Key Rat Key Drop']},
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'Old Man Cave': {'sewer': False, 'entrances': ['Old Man Cave Exit (East)']},
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'Old Man House Back': {'sewer': False, 'entrances': ['Old Man House Back to Front', 'Old Man House Exit (Top)']},
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'Death Mountain Return Cave (left)': {'sewer': False, 'entrances': ['Death Mountain Return Cave E', 'Death Mountain Return Cave Exit (West)']},
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