fix: muradahla typo
fix: remove warp in inverted after aga1 defeated fix: shopsanity repeatable item bug
This commit is contained in:
5
Rom.py
5
Rom.py
@@ -40,7 +40,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '4d1f3e36e316077823a3e2eb5359ca17'
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RANDOMIZERBASEHASH = '65b433946c72953780d82cdc0bb8fe8e'
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class JsonRom(object):
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@@ -2483,7 +2483,8 @@ def set_inverted_mode(world, player, rom):
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write_int16(rom, 0xDBA71 + 2 * 0x35, 0x06A4)
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if world.shuffle[player] in ['vanilla', 'dungeonssimple', 'dungeonsfull']:
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rom.write_byte(0xDBB73 + 0x35, 0x36)
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rom.write_byte(snes_to_pc(0x09D436), 0xF3) # remove castle gate warp
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# rom.write_byte(snes_to_pc(0x09D436), 0xF3) # remove castle gate warp
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del world.data_tables[player].ow_enemy_table[0xab][5]
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if world.shuffle[player] in ['vanilla', 'dungeonssimple', 'dungeonsfull']:
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write_int16(rom, 0x15AEE + 2 * 0x37, 0x0010) # pyramid exit to new hc area
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rom.write_byte(0x15B8C + 0x37, 0x1B)
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