Arrayify more stuff

Ignore settings file
Rip out working_dirs in favor of settings
Set main pages to array
Set bottom frame to array
This commit is contained in:
Mike A. Trethewey
2020-02-15 01:41:21 -08:00
parent 62efaebb4d
commit 3fe2c02824
9 changed files with 187 additions and 90 deletions

56
Gui.py
View File

@@ -5,7 +5,7 @@ import sys
from tkinter import Tk, BOTTOM, TOP, StringVar, BooleanVar, X, BOTH, ttk
from argparse import Namespace
from CLI import get_working_dirs
from CLI import get_settings
from DungeonRandomizer import parse_arguments
from gui.adjust.overview import adjust_page
from gui.custom.overview import custom_page
@@ -24,16 +24,6 @@ from Rom import get_sprite_from_name
def guiMain(args=None):
# save working dirs
def save_working_dirs():
user_resources_path = os.path.join(".","resources","user")
working_dirs_path = os.path.join(user_resources_path)
if not os.path.exists(working_dirs_path):
os.makedirs(working_dirs_path)
with open(os.path.join(working_dirs_path, "working_dirs.json"),"w+") as f:
f.write(json.dumps(self.working_dirs, indent=2))
os.chmod(os.path.join(working_dirs_path, "working_dirs.json"),0o755)
def save_settings(args):
user_resources_path = os.path.join(".", "resources", "user")
settings_path = os.path.join(user_resources_path)
@@ -41,10 +31,10 @@ def guiMain(args=None):
os.makedirs(settings_path)
with open(os.path.join(settings_path, "settings.json"), "w+") as f:
f.write(json.dumps(args, indent=2))
os.chmod(os.path.join(settings_path, "settings.json"),0o755)
# routine for exiting the app
def guiExit():
save_working_dirs()
gui_args = vars(create_guiargs(self))
if self.randomSprite.get():
gui_args['sprite'] = 'random'
@@ -63,16 +53,16 @@ def guiMain(args=None):
# set program icon
set_icon(mainWindow)
# get working dirs
self.working_dirs = get_working_dirs()
# get saved settings
self.settings = get_settings()
notebook = ttk.Notebook(self)
self.randomizerWindow = ttk.Frame(notebook)
self.adjustWindow = ttk.Frame(notebook)
self.customWindow = ttk.Frame(notebook)
notebook.add(self.randomizerWindow, text='Randomize')
notebook.add(self.adjustWindow, text='Adjust')
notebook.add(self.customWindow, text='Custom')
self.pages["randomizer"] = ttk.Frame(notebook)
self.pages["adjust"] = ttk.Frame(notebook)
self.pages["custom"] = ttk.Frame(notebook)
notebook.add(self.pages["randomizer"], text='Randomize')
notebook.add(self.pages["adjust"], text='Adjust')
notebook.add(self.pages["custom"], text='Custom')
notebook.pack()
# randomizer controls
@@ -86,7 +76,7 @@ def guiMain(args=None):
# Multiworld: Multiworld settings
# Game Options: Cosmetic settings that don't affect logic/placement
# Generation Setup: Primarily one&done settings
self.randomizerNotebook = ttk.Notebook(self.randomizerWindow)
self.randomizerNotebook = ttk.Notebook(self.pages["randomizer"])
# Item Randomizer
self.itemWindow = item_page(self.randomizerNotebook)
@@ -97,7 +87,7 @@ def guiMain(args=None):
self.randomizerNotebook.add(self.entrandoWindow, text="Entrances")
# Enemizer
self.enemizerWindow,self.working_dirs = enemizer_page(self.randomizerNotebook,self.working_dirs)
self.enemizerWindow,self.settings = enemizer_page(self.randomizerNotebook,self.settings)
self.randomizerNotebook.add(self.enemizerWindow, text="Enemizer")
# Dungeon Shuffle
@@ -105,7 +95,7 @@ def guiMain(args=None):
self.randomizerNotebook.add(self.dungeonRandoWindow, text="Dungeon Shuffle")
# Multiworld
self.multiworldWindow,self.working_dirs = multiworld_page(self.randomizerNotebook,self.working_dirs)
self.multiworldWindow,self.settings = multiworld_page(self.randomizerNotebook,self.settings)
self.randomizerNotebook.add(self.multiworldWindow, text="Multiworld")
# Game Options
@@ -113,26 +103,26 @@ def guiMain(args=None):
self.randomizerNotebook.add(self.gameOptionsWindow, text="Game Options")
# Generation Setup
self.generationSetupWindow,self.working_dirs = generation_page(self.randomizerNotebook,self.working_dirs)
self.generationSetupWindow,self.settings = generation_page(self.randomizerNotebook,self.settings)
self.randomizerNotebook.add(self.generationSetupWindow, text="Generation Setup")
# add randomizer notebook to main window
self.randomizerNotebook.pack()
# bottom of window: Open Output Directory, Open Documentation (if exists)
self.farBottomFrame = bottom_frame(self, self, None)
self.frames["bottom"] = bottom_frame(self, self, None)
# set bottom frame to main window
self.farBottomFrame.pack(side=BOTTOM, fill=X, padx=5, pady=5)
self.frames["bottom"].pack(side=BOTTOM, fill=X, padx=5, pady=5)
self.outputPath = StringVar()
self.randomSprite = BooleanVar()
# Adjuster Controls
self.adjustContent,self.working_dirs = adjust_page(self, self.adjustWindow, self.working_dirs)
self.adjustContent,self.settings = adjust_page(self, self.pages["adjust"], self.settings)
self.adjustContent.pack(side=TOP, fill=BOTH, expand=True)
# Custom Controls
self.customContent = custom_page(self,self.customWindow)
self.customContent = custom_page(self,self.pages["custom"])
self.customContent.pack(side=TOP, pady=(17,0))
def validation(P):
@@ -145,16 +135,6 @@ def guiMain(args=None):
# load args from CLI into options
loadcliargs(self, args)
# load settings second
settings_path = os.path.join(".", "resources", "user", "settings.json")
if os.path.exists(settings_path):
with(open(settings_path)) as json_file:
data = json.load(json_file)
if 'sprite' in data.keys() and data['sprite']:
data['sprite'] = get_sprite_from_name(data['sprite'])
settings_args = Namespace(**data)
loadcliargs(self, settings_args)
mainWindow.mainloop()