Rom changes (see that commmit message or release notes)
Customizer improvements: - Better logic around customized lobbies - Better logic around customized door types Fix to key doors that was causing extra key doors Generation improvement around crystal switches Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes) Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
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@@ -108,6 +108,19 @@ These are now independent of retro mode and have three options: None, Random, an
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* Bonk Fairy (Dark)
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# Bug Fixes and Notes
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* 1.2.0.9-u
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* Disallowed standard exits (due to ER) are now graphically half blocked instead of missing
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* Graphical issues with Sanctuary and Swamp Hub lobbies are fixed
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* Fixes an issue surrounding door state and decoupled doors leading to blocked doors
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* Customizer improvements:
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* Better logic around customized lobbies
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* Better logic around customized door types
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* Fix to key doors that was causing extra key doors
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* Generation improvement around crystal switches
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* Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
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* Fixes for multiworld:
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* Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin.
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* Fixes an issue with absorbables for another player also being received by the player picking it up.
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* 1.2.0.8-u
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* New Features: trap_door_mode and key_logic_algorithm
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* Change S&Q in door shuffle + standard during escape to spawn as Uncle
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