From 417609eb8dcadaf886e8095f54843489ca442555 Mon Sep 17 00:00:00 2001 From: codemann8 Date: Fri, 28 Oct 2022 13:51:10 -0500 Subject: [PATCH] Increasing allowance on infinite loop detection --- BaseClasses.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BaseClasses.py b/BaseClasses.py index 903f72e6..d9da6466 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -1471,7 +1471,7 @@ class Region(object): def can_reach(self, state): from Utils import stack_size3a from DungeonGenerator import GenerationException - if stack_size3a() > self.world.players * 500: + if stack_size3a() > self.world.players * 1000: raise GenerationException(f'Infinite loop detected for "{self.name}" located at \'Region.can_reach\'') if state.stale[self.player]: