Desert Palace interior rooms I skipped
This commit is contained in:
@@ -1693,10 +1693,12 @@ interior_doors = [
|
||||
('Desert East Wing Key Door EN', 'Desert Compass Key Door WN'),
|
||||
('Desert North Hall NW', 'Desert Map SW'),
|
||||
('Desert North Hall NE', 'Desert Map SE'),
|
||||
('Desert Arrow Pot Corner NW', 'Desert Trap Room SW'),
|
||||
('Desert Sandworm Corner NE', 'Desert Bonk Torch SE'),
|
||||
('Desert Sandworm Corner WS', 'Desert Circle of Pots ES'),
|
||||
('Desert Circle of Pots NW', 'Desert Big Chest SW'),
|
||||
('Desert West Wing WS', 'Desert West Lobby ES',),
|
||||
('Desert Fairy Fountain SW', 'Desert West Lobby NW'),
|
||||
('Desert Back Lobby NW', 'Desert Tiles 1 SW'),
|
||||
('Desert Bridge SW', 'Desert Four Statues NW'),
|
||||
('Desert Four Statues ES', 'Desert Beamos Hall WS',),
|
||||
|
||||
5
Doors.py
5
Doors.py
@@ -193,6 +193,8 @@ def create_doors(world, player):
|
||||
create_door(player, 'Desert Cannonball S', Nrml).dir(So, 0x75, Right, High).pos(1),
|
||||
create_door(player, 'Desert Arrow Pot Corner S Edge', Open).dir(So, 0x75, None, High),
|
||||
create_door(player, 'Desert Arrow Pot Corner W Edge', Open).dir(We, 0x75, None, High),
|
||||
create_door(player, 'Desert Arrow Pot Corner NW', Intr).dir(No, 0x75, Left, High).pos(0),
|
||||
create_door(player, 'Desert Trap Room SW', Intr).dir(So, 0x75, Left, High).pos(0),
|
||||
create_door(player, 'Desert North Hall SE Edge', Open).dir(So, 0x74, None, High),
|
||||
create_door(player, 'Desert North Hall SW Edge', Open).dir(So, 0x74, None, High),
|
||||
create_door(player, 'Desert North Hall W Edge', Open).dir(We, 0x74, None, High),
|
||||
@@ -206,13 +208,14 @@ def create_doors(world, player):
|
||||
create_door(player, 'Desert Sandworm Corner NE', Intr).dir(No, 0x73, Right, High).pos(2),
|
||||
create_door(player, 'Desert Bonk Torch SE', Intr).dir(So, 0x73, Right, High).pos(2),
|
||||
create_door(player, 'Desert Sandworm Corner WS', Intr).dir(We, 0x73, Bot, High).pos(1),
|
||||
# I don't know if I have to mark trap on interior doors yet - haven't mucked them up much
|
||||
create_door(player, 'Desert Circle of Pots ES', Intr).dir(Ea, 0x73, Bot, High).pos(1),
|
||||
create_door(player, 'Desert Circle of Pots NW', Intr).dir(No, 0x73, Left, High).pos(0),
|
||||
create_door(player, 'Desert Big Chest SW', Intr).dir(So, 0x73, Left, High).pos(0),
|
||||
create_door(player, 'Desert West Wing N Edge', Open).dir(No, 0x83, None, High),
|
||||
create_door(player, 'Desert West Wing WS', Intr).dir(We, 0x83, Bot, High).pos(2),
|
||||
create_door(player, 'Desert West Lobby ES', Intr).dir(Ea, 0x83, Bot, High).pos(2),
|
||||
create_door(player, 'Desert West Lobby NW', Intr).dir(No, 0x83, Left, High).pos(0),
|
||||
create_door(player, 'Desert Fairy Fountain SW', Intr).dir(So, 0x83, Left, High).pos(0),
|
||||
# Desert Back
|
||||
create_door(player, 'Desert Back Lobby NW', Intr).dir(No, 0x63, Left, High).pos(1),
|
||||
create_door(player, 'Desert Tiles 1 SW', Intr).dir(So, 0x63, Left, High).pos(1),
|
||||
|
||||
@@ -187,9 +187,9 @@ eastern_regions = [
|
||||
|
||||
desert_regions = [
|
||||
'Desert Main Lobby', 'Desert Dead End', 'Desert East Lobby', 'Desert East Wing', 'Desert Compass Room',
|
||||
'Desert Cannonball', 'Desert Arrow Pot Corner', 'Desert North Hall', 'Desert Map Room', 'Desert Sandworm Corner',
|
||||
'Desert Bonk Torch', 'Desert Circle of Pots', 'Desert Big Chest Room', 'Desert West Wing',
|
||||
'Desert West Lobby', 'Desert Back Lobby', 'Desert Tiles 1',
|
||||
'Desert Cannonball', 'Desert Arrow Pot Corner', 'Desert Trap Room', 'Desert North Hall', 'Desert Map Room',
|
||||
'Desert Sandworm Corner', 'Desert Bonk Torch', 'Desert Circle of Pots', 'Desert Big Chest Room', 'Desert West Wing',
|
||||
'Desert West Lobby', 'Desert Fairy Fountain', 'Desert Back Lobby', 'Desert Tiles 1',
|
||||
'Desert Bridge', 'Desert Four Statues', 'Desert Beamos Hall', 'Desert Tiles 2', 'Desert Wall Slide', 'Desert Boss',
|
||||
]
|
||||
|
||||
|
||||
@@ -275,8 +275,8 @@ def create_regions(world, player):
|
||||
create_dungeon_region(player, 'Desert East Wing', 'Desert Palace', None, ['Desert East Wing ES', 'Desert East Wing Key Door EN', 'Desert East Wing W Edge', 'Desert East Wing N Edge']),
|
||||
create_dungeon_region(player, 'Desert Compass Room', 'Desert Palace', ['Desert Palace - Compass Chest'], ['Desert Compass Key Door WN', 'Desert Compass NW']),
|
||||
create_dungeon_region(player, 'Desert Cannonball', 'Desert Palace', ['Desert Palace - Big Key Chest'], ['Desert Cannonball S']),
|
||||
create_dungeon_region(player, 'Desert Arrow Pot Corner', 'Desert Palace', None, ['Desert Arrow Pot Corner S Edge', 'Desert Arrow Pot Corner W Edge']),
|
||||
# skip the trap room for now
|
||||
create_dungeon_region(player, 'Desert Arrow Pot Corner', 'Desert Palace', None, ['Desert Arrow Pot Corner S Edge', 'Desert Arrow Pot Corner W Edge', 'Desert Arrow Pot Corner NW']),
|
||||
create_dungeon_region(player, 'Desert Trap Room', 'Desert Palace', None, ['Desert Trap Room SW']),
|
||||
create_dungeon_region(player, 'Desert North Hall', 'Desert Palace', None, ['Desert North Hall SE Edge', 'Desert North Hall SW Edge', 'Desert North Hall W Edge', 'Desert North Hall E Edge', 'Desert North Hall NW', 'Desert North Hall NE']),
|
||||
create_dungeon_region(player, 'Desert Map Room', 'Desert Palace', ['Desert Palace - Map Chest'], ['Desert Map SW', 'Desert Map SE']),
|
||||
create_dungeon_region(player, 'Desert Sandworm Corner', 'Desert Palace', None, ['Desert Sandworm Corner S Edge', 'Desert Sandworm Corner E Edge', 'Desert Sandworm Corner NE', 'Desert Sandworm Corner WS']),
|
||||
@@ -284,8 +284,8 @@ def create_regions(world, player):
|
||||
create_dungeon_region(player, 'Desert Circle of Pots', 'Desert Palace', None, ['Desert Circle of Pots ES', 'Desert Circle of Pots NW']),
|
||||
create_dungeon_region(player, 'Desert Big Chest Room', 'Desert Palace', ['Desert Palace - Big Chest'], ['Desert Big Chest SW']),
|
||||
create_dungeon_region(player, 'Desert West Wing', 'Desert Palace', None, ['Desert West Wing N Edge', 'Desert West Wing WS']),
|
||||
create_dungeon_region(player, 'Desert West Lobby', 'Desert Palace', None, ['Desert West Lobby ES', 'Desert Palace Exit (West)']),
|
||||
# skipping the fairy room for now
|
||||
create_dungeon_region(player, 'Desert West Lobby', 'Desert Palace', None, ['Desert West Lobby ES', 'Desert Palace Exit (West)', 'Desert West Lobby NW']),
|
||||
create_dungeon_region(player, 'Desert Fairy Fountain', 'Desert Palace', None, ['Desert Fairy Fountain SW']),
|
||||
create_dungeon_region(player, 'Desert Back Lobby', 'Desert Palace', None, ['Desert Palace Exit (North)', 'Desert Back Lobby NW']),
|
||||
create_dungeon_region(player, 'Desert Tiles 1', 'Desert Palace', ['Desert Palace - Desert Tiles 1 Pot Key'], ['Desert Tiles 1 SW', 'Desert Tiles 1 Up Stairs']),
|
||||
create_dungeon_region(player, 'Desert Bridge', 'Desert Palace', None, ['Desert Bridge Down Stairs', 'Desert Bridge SW']),
|
||||
|
||||
Reference in New Issue
Block a user