Initial pass at door shuffle dungeon maps
This commit is contained in:
5
Rom.py
5
Rom.py
@@ -44,7 +44,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
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JAP10HASH = '03a63945398191337e896e5771f77173'
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '4ba89fbb7fc0e75b483e4289c65d1b8b'
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RANDOMIZERBASEHASH = '37cb55253a676976adb3bae6037f6498'
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class JsonRom(object):
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class JsonRom(object):
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@@ -1449,6 +1449,9 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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loot_show |= 0x04
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loot_show |= 0x04
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rom.write_byte(0x1CFF10, loot_show)
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rom.write_byte(0x1CFF10, loot_show)
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if world.doorShuffle[player] != 'vanilla':
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rom.write_byte(0x1CFF00, 0x04)
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loot_icons = 0x1CF900
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loot_icons = 0x1CF900
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if world.bombbag[player]:
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if world.bombbag[player]:
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rom.write_byte(loot_icons + 0x52, 0x0B) # bomb bag is major
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rom.write_byte(loot_icons + 0x52, 0x0B) # bomb bag is major
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