Initial Flute Shuffle implementation

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codemann8
2021-06-27 19:10:44 -05:00
parent d3fd54600f
commit 42eddaed28
17 changed files with 193 additions and 43 deletions

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@@ -85,29 +85,45 @@ OW tiles remain in their original world, but transitions can now be travel cross
This keeps similar edge transitions together. ie. The 2 west edges of Potion Shop will be paired to another set of two similar edges
## Flute Shuffle (--ow_fluteshuffle)
### Vanilla
Flute spots remain unchanged.
### Random
New flute spots are chosen at random. You can also cancel out of the flute menu by pressing X.
# Command Line Options
```
-h, --help
-h, --help
```
Show the help message and exit.
```
--ow_shuffle <mode>
--ow_shuffle <mode>
```
For specifying the overworld layout shuffle you want as above. (default: vanilla)
```
--ow_swap <mode>
--ow_swap <mode>
```
For specifying the overworld tile swap you want as above. (default: vanilla)
```
--ow_keepsimilar
--ow_keepsimilar
```
This keeps similar edge transitions paired together with other pairs of transitions
```
--ow_fluteshuffle <mode>
```
For randomizing the flute spots around the overworld