Doing GitHub's work for them and ACTUALLY merging in DR v0.4.0.7 changes
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@@ -239,6 +239,10 @@
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"action": "store_true",
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"type": "bool"
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},
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"reduce_flashing": {
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"action": "store_true",
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"type": "bool"
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},
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"mapshuffle": {
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"action": "store_true",
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"type": "bool"
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@@ -306,7 +306,7 @@
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"Include the Ganon's Tower and Pyramid Hole in the",
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"entrance shuffle pool. (default: %(default)s)"
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],
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"shufflelink": [
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"shufflelinks": [
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"Include Link's House in the entrance shuffle pool. (default: %(default)s)"
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],
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"heartbeep": [
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@@ -321,6 +321,7 @@
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"Alternatively, can be a ALttP Rom patched with a Link",
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"sprite that will be extracted."
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],
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"reduce_flashing": [ "Reduce some in-game flashing (default: %(default)s)" ],
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"create_rom": [ "Create an output rom file. (default: %(default)s)" ],
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"gui": [ "Launch the GUI. (default: %(default)s)" ],
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"jsonout": [
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@@ -1,7 +1,8 @@
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{
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"checkboxes": {
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"nobgm": { "type": "checkbox" },
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"quickswap": { "type": "checkbox" }
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"quickswap": { "type": "checkbox" },
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"reduce_flashing": {"type": "checkbox"}
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},
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"leftAdjustFrame": {
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"heartcolor": {
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@@ -148,6 +148,7 @@
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"randomizer.gameoptions.nobgm": "Disable Music & MSU-1",
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"randomizer.gameoptions.quickswap": "L/R Quickswapping",
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"randomizer.gameoptions.reduce_flashing": "Reduce Flashing",
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"randomizer.gameoptions.heartcolor": "Heart Color",
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"randomizer.gameoptions.heartcolor.red": "Red",
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@@ -1,7 +1,8 @@
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{
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"checkboxes": {
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"nobgm": { "type": "checkbox" },
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"quickswap": { "type": "checkbox" }
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"quickswap": { "type": "checkbox" },
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"reduce_flashing": { "type": "checkbox" }
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},
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"leftRomOptionsFrame": {
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"heartcolor": {
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