Shuffle in-room stairs

This commit is contained in:
Catobat
2021-01-30 00:35:41 +01:00
parent c411f5543c
commit 43b0f95877
21 changed files with 368 additions and 64 deletions

10
Rom.py
View File

@@ -27,7 +27,7 @@ from EntranceShuffle import door_addresses, exit_ids
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '30147375153cc57197805eddf38c2a23'
RANDOMIZERBASEHASH = 'bffd4e834049ca5f5295601436fc6009'
class JsonRom(object):
@@ -685,7 +685,7 @@ def patch_rom(world, rom, player, team, enemized):
for door in world.doors:
if door.dest is not None and isinstance(door.dest, Door) and\
door.player == player and door.type in [DoorType.Normal, DoorType.SpiralStairs,
DoorType.Open, DoorType.StraightStairs]:
DoorType.Open, DoorType.StraightStairs, DoorType.Ladder]:
rom.write_bytes(door.getAddress(), door.dest.getTarget(door))
for paired_door in world.paired_doors[player]:
rom.write_bytes(paired_door.address_a(world, player), paired_door.rom_data_a(world, player))
@@ -693,9 +693,11 @@ def patch_rom(world, rom, player, team, enemized):
if world.doorShuffle[player] != 'vanilla':
for builder in world.dungeon_layouts[player].values():
if builder.pre_open_stonewall:
if builder.pre_open_stonewall.name == 'Desert Wall Slide NW':
for stonewall in builder.pre_open_stonewalls:
if stonewall.name == 'Desert Wall Slide NW':
dr_flags |= DROptions.Open_Desert_Wall
elif stonewall.name == 'PoD Bow Statue Down Ladder':
dr_flags |= DROptions.Open_PoD_Wall
for name, pair in boss_indicator.items():
dungeon_id, boss_door = pair
opposite_door = world.get_door(boss_door, player).dest