Merged in DR v1.4.1.7
This commit is contained in:
7
Rom.py
7
Rom.py
@@ -617,6 +617,13 @@ def patch_rom(world, rom, player, team, is_mystery=False):
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owFlags |= 0x0200
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# setting spriteID to D9, a placeholder sprite we use to inform ROM to spawn a dynamic item
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for address in [b for b in bonk_addresses if b != 0x4D0AE]: # temp fix for screen 1A murahdahla sprite replacement
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rom.write_byte(address, 0xD9)
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# temporary fix for screen 1A
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rom.write_byte(snes_to_pc(0x09AE32), 0xD9)
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rom.write_byte(snes_to_pc(0x09AE35), 0xD9)
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rom.write_byte(snes_to_pc(0x06918E), 0x80) # skip good bee bottle check
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write_int16(rom, 0x150002, owMode)
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