Up triforce count before triforces become lower priority
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2
Rom.py
2
Rom.py
@@ -1545,7 +1545,7 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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rom.write_byte(loot_icons + 0x52, 0x0B) # bomb bag is major
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rom.write_byte(loot_icons + 0x52, 0x0B) # bomb bag is major
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triforce_piece_ids = [0x6B, 0x6C]
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triforce_piece_ids = [0x6B, 0x6C]
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if world.treasure_hunt_count[player] > 20:
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if world.treasure_hunt_count[player] > 100:
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for triforce_piece_id in triforce_piece_ids:
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for triforce_piece_id in triforce_piece_ids:
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rom.write_byte(loot_icons + triforce_piece_id, 0x04)
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rom.write_byte(loot_icons + triforce_piece_id, 0x04)
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BIN
patches/colordorm.ips
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BIN
patches/colordorm.ips
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