Changing the cli to be bombbags over bomblogic

Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.

Also added bombbags to the example yaml
This commit is contained in:
StructuralMike
2021-08-11 10:22:54 +02:00
parent cf8d716b37
commit 44efe51e02
14 changed files with 41 additions and 38 deletions

View File

@@ -224,7 +224,7 @@
"type": "bool",
"help": "suppress"
},
"bomblogic": {
"bombbags": {
"action": "store_true",
"type": "bool"
},

View File

@@ -264,7 +264,7 @@
"and a few other little things make this more like Zelda-1. (default: %(default)s)"
],
"pseudoboots": [ " Players starts with pseudo boots that allow dashing but no item checks (default: %(default)s"],
"bomblogic": ["Start with 0 bomb capacity. Two capacity upgrades (+10) are added to the pool (default: %(default)s)" ],
"bombbags": ["Start with 0 bomb capacity. Two capacity upgrades (+10) are added to the pool (default: %(default)s)" ],
"startinventory": [ "Specifies a list of items that will be in your starting inventory (separated by commas). (default: %(default)s)" ],
"usestartinventory": [ "Toggle usage of Starting Inventory." ],
"custom": [ "Not supported." ],

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@@ -192,7 +192,7 @@
"randomizer.item.hints": "Include Helpful Hints",
"randomizer.item.retro": "Retro mode (universal keys)",
"randomizer.item.pseudoboots": "Start with Pseudo Boots",
"randomizer.item.bomblogic": "Bomblogic",
"randomizer.item.bombbags": "Bombbags",
"randomizer.item.worldstate": "World State",
"randomizer.item.worldstate.standard": "Standard",

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@@ -1,7 +1,7 @@
{
"checkboxes": {
"retro": { "type": "checkbox" },
"bomblogic": { "type": "checkbox" },
"bombbags": { "type": "checkbox" },
"shopsanity": { "type": "checkbox" },
"hints": {
"type": "checkbox"