Fixed a trap door in GT

Tried to remove set sensitivity in KeyDoorShuffle
Added a sophisticated way to find permutations in KeyDoorShuffle
This commit is contained in:
aerinon
2019-12-11 06:37:54 -07:00
parent f8218cf2ea
commit 45e7e228f6
2 changed files with 82 additions and 67 deletions

View File

@@ -917,7 +917,7 @@ def create_doors(world, player):
create_door(player, 'GT Compass Room EN', Intr).dir(Ea, 0x9d, Top, High).pos(2),
create_door(player, 'GT Compass Room Warp', Warp),
create_door(player, 'GT Invisible Bridges WS', Nrml).dir(We, 0x9d, Bot, High).pos(1),
create_door(player, 'GT Invisible Catwalk ES', Nrml).dir(Ea, 0x9c, Bot, High).no_exit().pos(0),
create_door(player, 'GT Invisible Catwalk ES', Nrml).dir(Ea, 0x9c, Bot, High).no_exit().trap(0x4).pos(0),
create_door(player, 'GT Invisible Catwalk WS', Nrml).dir(We, 0x9c, Bot, High).pos(3),
create_door(player, 'GT Invisible Catwalk NW', Nrml).dir(No, 0x9c, Left, High).pos(1),
create_door(player, 'GT Invisible Catwalk NE', Nrml).dir(No, 0x9c, Right, High).pos(2),