Merged in DR v1.5.6
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@@ -141,8 +141,10 @@ These are now independent of retro mode and have three options: None, Random, an
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# Patch Notes
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* 1.5.5
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* Logic: Fixed an issue where PoD Bridge lead to Arena Main instead of Arena Landing Area. (Potentially unnecessarily requiring bombs or Somaria to progress)
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* HUD: Key counters are correct even when door shuffle is off
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* 1.5.6
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* Enemy Drops: Pikit are no longer eligible for dropped items due to a vanilla bug where a failed steal can overwrite the assigned drop.
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* Standard Mode: Reworked spawn refills to be more generous for enemy drop modes.
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* Customizer: Added `item_pool_adjust` section to apply additive/subtractive deltas to the base item pool rather than replacing it entirely.
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* Multiworld: Fixed a generation crash when beemizer is active and pottery is enabled. Pot locations are now properly filled with same-player items when the MW limit is hit even when beemizer has replaced native pot items.
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