Various GFX updates to base ROM
This commit is contained in:
2
Rom.py
2
Rom.py
@@ -43,7 +43,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
|
||||
|
||||
|
||||
JAP10HASH = '03a63945398191337e896e5771f77173'
|
||||
RANDOMIZERBASEHASH = '0b3b7a09b48e024c8e48d6c6768ca59a'
|
||||
RANDOMIZERBASEHASH = '168c7d6e330a134e7565baedab79aa15'
|
||||
|
||||
|
||||
class JsonRom(object):
|
||||
|
||||
@@ -447,6 +447,7 @@ OWBonkDropSparkle:
|
||||
LDA.w $0E90,X : BEQ .nosparkle
|
||||
LDA.w SprRedrawFlag,X : BNE .nosparkle
|
||||
LDA.b GameMode : CMP.b #$0E : BEQ .nosparkle
|
||||
LDA.b LinkState : CMP.b #$08 : BCC + : CMP.b #$0A+1 : BCS + : BRA .nosparkle : + ; skip if we're mid-medallion
|
||||
JSL Sprite_SpawnSparkleGarnish
|
||||
; move sparkle down 1 tile
|
||||
PHX : TYX : PLY
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user