Various GFX updates to base ROM

This commit is contained in:
codemann8
2024-03-25 21:52:46 -05:00
parent 9a7ea165e6
commit 46565126fd
3 changed files with 2 additions and 1 deletions

2
Rom.py
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@@ -43,7 +43,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '0b3b7a09b48e024c8e48d6c6768ca59a'
RANDOMIZERBASEHASH = '168c7d6e330a134e7565baedab79aa15'
class JsonRom(object):

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@@ -447,6 +447,7 @@ OWBonkDropSparkle:
LDA.w $0E90,X : BEQ .nosparkle
LDA.w SprRedrawFlag,X : BNE .nosparkle
LDA.b GameMode : CMP.b #$0E : BEQ .nosparkle
LDA.b LinkState : CMP.b #$08 : BCC + : CMP.b #$0A+1 : BCS + : BRA .nosparkle : + ; skip if we're mid-medallion
JSL Sprite_SpawnSparkleGarnish
; move sparkle down 1 tile
PHX : TYX : PLY

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