Straight Stairs trap doors
Straight Stairs adjustment for different door types
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@@ -29,13 +29,21 @@ jsl RecordStairType : nop
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org $02a1e7 ;(PC: 121e7)
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jsl SpiralWarp
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org $029369 ; <- 11369 - Bank02.asm : 3610 (STX $0464 : STY $012E)
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jsl StraightStairsAdj : nop #2
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org $029383 ; <- 11384 - Bank02.asm : 3629 (.walkingDownStaircase-> ADD $20 : STA $20)
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jsl StraightStairsFix : nop
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org $0293aa ; <- 113aa - Bank02.asm : 3653 (ADD $20 : STA $20)
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jsl StraightStairsFix : nop
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org $029396 ; <- 11384 - Bank02.asm : 3641 (LDA $01C322, X)
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org $0293d1 ; <- 113d1 - Bank02.asm : 3683 (ADD $20 : STA $20 BRANCH_IOTA)
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jsl StraightStairsFix : nop
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org $029396 ; <- 11396 - Bank02.asm : 3641 (LDA $01C322, X)
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jsl StraightStairLayerFix
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org $02c06d ; <- Bank02.asm : 9874 (LDX $0418, CMP.b #$02)
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jsl DoorToStraight : nop
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org $02941a ; <- Bank02.asm : 3748 module 7.12.11 (LDA $0464 : BNE BRANCH_$11513 : INC $B0 : RTS)
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jsl StraightStairsTrapDoor : rts
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; Graphics fix
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org $02895d ; Bank 02 line 1812 (JSL Dungeon_LoadRoom : JSL Dungeon_InitStarTileChr : JSL $00D6F9 : INC $B0)
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@@ -58,6 +66,8 @@ org $00df5a ;(PC: 5f5a)
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PrepTransAuxGfx:
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org $0ffd65 ;(PC: 07fd65)
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Dungeon_LoadCustomTileAttr:
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org $01feb0
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Dungeon_ApproachFixedColor:
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;org $01fec1
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;Dungeon_ApproachFixedColor_variable:
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;org $a0f972 ; Rando version
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