Renamed Tile Swap to Tile Flip
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@@ -182,7 +182,7 @@ def link_entrances(world, player):
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if 0x03 in world.owswaps[player][0] == 0x05 in world.owswaps[player][0]: # if WDM and EDM are in same world
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connect_caves(world, lw_wdm_entrances + lw_edm_entrances, [], caves, player)
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else:
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# place Old Man House in WDM if not swapped
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# place Old Man House in WDM if not flipped
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if not world.is_tile_swapped(0x03, player):
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connect_caves(world, lw_wdm_entrances, [], list(Old_Man_House), player)
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else:
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