From 46b8dff43aca24b035d9f36b8fb574932598e15f Mon Sep 17 00:00:00 2001 From: codemann8 Date: Fri, 1 Mar 2024 14:11:28 -0600 Subject: [PATCH] Adding Doors Async League yamls --- .../async_doors_league/S4_Ganonhunt.yaml | 70 +++++++++++++++++++ .../S4_Underworld_Enemies.yaml | 66 +++++++++++++++++ 2 files changed, 136 insertions(+) create mode 100644 docs/presets/async_doors_league/S4_Ganonhunt.yaml create mode 100644 docs/presets/async_doors_league/S4_Underworld_Enemies.yaml diff --git a/docs/presets/async_doors_league/S4_Ganonhunt.yaml b/docs/presets/async_doors_league/S4_Ganonhunt.yaml new file mode 100644 index 00000000..777f4165 --- /dev/null +++ b/docs/presets/async_doors_league/S4_Ganonhunt.yaml @@ -0,0 +1,70 @@ +meta: + algorithm: balanced + players: 1 + race: true + user_notes: '' +placements: + 1: + Desert Palace - Boss: Triforce Piece + Eastern Palace - Boss: Triforce Piece + Ice Palace - Boss: Triforce Piece + Misery Mire - Boss: Triforce Piece + Palace of Darkness - Boss: Triforce Piece + Skull Woods - Boss: Triforce Piece + Swamp Palace - Boss: Triforce Piece + Thieves' Town - Boss: Triforce Piece + Tower of Hera - Boss: Triforce Piece + Turtle Rock - Boss: Triforce Piece +settings: + 1: + accessibility: locations + aga_randomness: true + any_enemy_logic: allow_all + beemizer: 0 + bigkeyshuffle: true + bombbag: false + boss_shuffle: none + bow_mode: progressive + collection_rate: true + compassshuffle: true + crystals_ganon: '7' + crystals_gt: random + decoupledoors: false + difficulty: normal + door_self_loops: false + door_shuffle: crossed + door_type_mode: big + dropshuffle: keys + dungeon_counters: 'on' + enemy_damage: default + enemy_health: default + enemy_shuffle: none + experimental: true + flute_mode: normal + goal: ganonhunt + hints: true + intensity: 3 + item_functionality: normal + key_logic_algorithm: partial + keyshuffle: wild + logic: noglitches + mapshuffle: true + mixed_travel: prevent + mode: open + openpyramid: auto + overworld_map: default + pottery: keys + pseudoboots: true + shopsanity: true + shuffle: crossed + shufflelinks: true + shufflepots: false + shuffletavern: true + standardize_palettes: standardize + swords: random + take_any: none + trap_door_mode: boss + triforce_goal: 8 + triforce_pool: 10 +start_inventory: + 1: [] diff --git a/docs/presets/async_doors_league/S4_Underworld_Enemies.yaml b/docs/presets/async_doors_league/S4_Underworld_Enemies.yaml new file mode 100644 index 00000000..6aa66eae --- /dev/null +++ b/docs/presets/async_doors_league/S4_Underworld_Enemies.yaml @@ -0,0 +1,66 @@ +start_inventory: + 1: + - Compass (Eastern Palace) + - Compass (Desert Palace) + - Compass (Tower of Hera) + - Compass (Agahnims Tower) + - Compass (Palace of Darkness) + - Compass (Swamp Palace) + - Compass (Skull Woods) + - Compass (Thieves Town) + - Compass (Ice Palace) + - Compass (Misery Mire) + - Compass (Turtle Rock) + - Compass (Ganons Tower) + - Compass (Escape) +settings: + 1: + accessibility: locations + aga_randomness: true + any_enemy_logic: allow_all + beemizer: '0' + bigkeyshuffle: 1 + bombbag: 0 + boss_shuffle: none + bow_mode: progressive + collection_rate: 1 + compassshuffle: 1 + crystals_ganon: '7' + crystals_gt: random + decoupledoors: 0 + difficulty: normal + door_self_loops: 0 + door_shuffle: crossed + door_type_mode: big + dropshuffle: underworld + dungeon_counters: 'on' + enemy_damage: default + enemy_health: default + enemy_shuffle: none + experimental: 1 + flute_mode: normal + goal: crystals + hints: 1 + intensity: 3 + item_functionality: normal + key_logic_algorithm: partial + keyshuffle: wild + logic: noglitches + mapshuffle: 1 + mixed_travel: prevent + mode: open + openpyramid: auto + overworld_map: default + pottery: keys + pseudoboots: 1 + shopsanity: 1 + shuffle: crossed + shufflelinks: 1 + shufflepots: 0 + shuffletavern: 1 + standardize_palettes: standardize + swords: assured + take_any: none + trap_door_mode: boss + triforce_goal: 0 + triforce_pool: 0