Fix issues with dynamic flute and mirror exits

This commit is contained in:
Catobat
2025-11-20 20:36:51 +01:00
parent c305995fad
commit 483e7f49ad
3 changed files with 28 additions and 36 deletions

View File

@@ -864,7 +864,7 @@ def get_accessible_entrances(start_region, avail, assumed_inventory=[], cross_wo
for p in range(1, avail.world.players + 1):
avail.world.key_logic[p] = {}
base_world = copy_world_premature(avail.world, avail.player)
base_world = copy_world_premature(avail.world, avail.player, create_flute_exits=True)
base_world.override_bomb_check = True
connect_simple(base_world, 'Links House S&Q', start_region, avail.player)