Document stuff, add a couple things

Add Retro World State (Open & Retro on)
Add SpriteSomething plug to sprite selector
Fix Custom Item Pool loading to use disct instead of list
This commit is contained in:
Mike A. Trethewey
2020-03-03 23:43:43 -08:00
parent e093431b00
commit 4968e72a3b
23 changed files with 179 additions and 53 deletions

View File

@@ -1,4 +1,4 @@
from tkinter import filedialog, messagebox, Button, Canvas, Label, LabelFrame, Frame, PhotoImage, Scrollbar, Toplevel, ALL, NSEW, LEFT, BOTTOM, X, RIGHT, TOP, HORIZONTAL, EW, NS
from tkinter import filedialog, messagebox, Button, Canvas, Label, LabelFrame, Frame, PhotoImage, Scrollbar, Toplevel, ALL, LEFT, BOTTOM, X, RIGHT, TOP, EW, NS
from glob import glob
import json
import os
@@ -34,6 +34,7 @@ class SpriteSelector(object):
def open_unofficial_sprite_dir(_evt):
open_file(self.unofficial_sprite_dir)
# Open SpriteSomething directory for Link sprites
def open_spritesomething_listing(_evt):
webbrowser.open("https://artheau.github.io/SpriteSomething/?mode=zelda3/link")
@@ -50,6 +51,7 @@ class SpriteSelector(object):
unofficial_title_text.pack(side=LEFT)
unofficial_title_link.pack(side=LEFT)
unofficial_title_link.bind("<Button-1>", open_unofficial_sprite_dir)
# Include hyperlink to SpriteSomething directory for Link sprites
spritesomething_title_link = Label(unofficial_frametitle, text="(SpriteSomething)", fg="blue", cursor="hand2")
spritesomething_title_link.pack(side=LEFT)
spritesomething_title_link.bind("<Button-1>", open_spritesomething_listing)