Many bugfixes

* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
This commit is contained in:
aerinon
2022-02-09 14:19:10 -07:00
parent 64c19bc651
commit 49accbd2b1
15 changed files with 38 additions and 22 deletions

View File

@@ -964,7 +964,8 @@ def make_custom_item_pool(progressive, shuffle, difficulty, timer, goal, mode, s
pool.append(thisbottle)
if customitemarray["triforcepieces"] > 0 or customitemarray["triforcepiecesgoal"] > 0:
treasure_hunt_count = max(min(customitemarray["triforcepiecesgoal"], 99), 1) #To display, count must be between 1 and 99.
# To display, count must be between 1 and 254 - larger values are not yet supported
treasure_hunt_count = max(min(customitemarray["triforcepiecesgoal"], 254), 1)
treasure_hunt_icon = 'Triforce Piece'
# Ensure game is always possible to complete here, force sufficient pieces if the player is unwilling.
if (customitemarray["triforcepieces"] < treasure_hunt_count) and (goal == 'triforcehunt') and (customitemarray["triforce"] == 0):