Many bugfixes
* Fixed inverted generation issues with pottery option * Moved SRAM according to SRAM standard * Removed equitable algorithm * Upped TFH goal limit to 254 * Cuccos should no longer cause trap door rooms to not open * Added double click fix for install.py * Fix for pottery item palettes near bonkable torches * Fix for multiworld progression balancing would place Nothing or Arrow items
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5
Rom.py
5
Rom.py
@@ -35,7 +35,7 @@ from source.item.FillUtil import valid_pot_items
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '83bdcdbe989281b7eb36a10150314997'
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RANDOMIZERBASEHASH = 'a25e589ca9359e73b0ed94cab8db107d'
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class JsonRom(object):
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@@ -884,6 +884,9 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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rom.write_byte(0x142A51, multiClientFlags)
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rom.write_byte(0x142A55, ((0x1 if world.pottery[player] != 'none' else 0) # StandingItemCounterMask
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| (0x2 if world.dropshuffle[player] else 0)))
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if world.pottery[player] not in ['none', 'keys']:
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# Cuccos should not prevent kill rooms from opening
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rom.write_byte(snes_to_pc(0x0DB457), 0x40)
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write_int16(rom, 0x187010, credits_total) # dynamic credits
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if credits_total != 216:
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