Many bugfixes
* Fixed inverted generation issues with pottery option * Moved SRAM according to SRAM standard * Removed equitable algorithm * Upped TFH goal limit to 254 * Cuccos should no longer cause trap door rooms to not open * Added double click fix for install.py * Fix for pottery item palettes near bonkable torches * Fix for multiworld progression balancing would place Nothing or Arrow items
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@@ -116,7 +116,6 @@
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"algorithm": {
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"choices": [
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"balanced",
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"equitable",
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"vanilla_fill",
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"major_only",
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"dungeon_only",
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@@ -154,8 +154,6 @@
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"balanced: vt26 derivative that aims to strike a balance between",
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" the overworld heavy vt25 and the dungeon heavy vt26",
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" algorithm.",
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"equitable: does not place dungeon items first allowing new potential",
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" but mixed with the normal advancement pool",
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"restricted placements: these consider all major items to be special and attempts",
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"to place items from fixed to semi-random locations. For purposes of these shuffles, all",
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"Y items, A items, swords (unless vanilla swords), mails, shields, heart containers and",
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