Many bugfixes
* Fixed inverted generation issues with pottery option * Moved SRAM according to SRAM standard * Removed equitable algorithm * Upped TFH goal limit to 254 * Cuccos should no longer cause trap door rooms to not open * Added double click fix for install.py * Fix for pottery item palettes near bonkable torches * Fix for multiworld progression balancing would place Nothing or Arrow items
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@@ -100,7 +100,7 @@ def create_district_helper(world, player):
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central_lw_entrances.append('Inverted Big Bomb Shop')
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central_lw_entrances.remove('Links House')
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south_dw_entrances.append('Inverted Links House')
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voo_north_entrances.remove('Dark Sanctuary')
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voo_north_entrances.remove('Dark Sanctuary Hint')
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voo_north_entrances.append('Inverted Dark Sanctuary')
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voo_north_entrances.remove('Bumper Cave (Top)')
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nw_lw_entrances.append('Bumper Cave (Top)')
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