Intermediate commit to switch from work to home
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9
Doors.py
9
Doors.py
@@ -103,9 +103,9 @@ def create_doors(world, player):
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create_dir_door(player, 'Eastern Courtyard EN', DoorType.Normal, Direction.East, 0xa9, Top, Low),
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big_key(create_dir_door(player, 'Eastern Courtyard N', DoorType.Normal, Direction.North, 0xa9, Mid, High)),
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create_door(player, 'Eastern Courtyard Potholes', DoorType.Hole),
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create_door(player, 'Eastern Fairy Landing', DoorType.Hole),
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landing(create_door(player, 'Eastern Fairy Landing', DoorType.Hole)),
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create_door(player, 'Eastern Fairies\' Warp', DoorType.Warp),
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create_door(player, 'Eastern Courtyard Warp End', DoorType.Warp),
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landing(create_door(player, 'Eastern Courtyard Warp End', DoorType.Warp)),
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create_dir_door(player, 'Eastern Map Valley WN', DoorType.Normal, Direction.West, 0xaa, Top, Low),
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create_dir_door(player, 'Eastern Map Valley SW', DoorType.Normal, Direction.South, 0xaa, Left, High),
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create_dir_door(player, 'Eastern Dark Square NW', DoorType.Normal, Direction.North, 0xba, Left, High),
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@@ -226,3 +226,8 @@ def toggle(door):
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def blocked(door):
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door.blocked = True
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return door
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def landing(door):
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door.landing = True
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return door
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