Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts: # ItemList.py # Items.py # Main.py # Rom.py # data/base2current.bps
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@@ -22,6 +22,14 @@
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big: 2
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all: 1
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chaos: 1
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trap_door_mode:
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vanilla: 1
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boss: 0
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oneway: 0
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key_logic_algorithm:
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default: 1
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partial: 0
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strict: 0
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decoupledoors: off
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dropshuffle:
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none: 4
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@@ -83,6 +91,8 @@
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pedestal: 2
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triforce-hunt: 2
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trinity: 2
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ganonhunt: 2
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completionist: 1
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triforce_goal_min: 10
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triforce_goal_max: 30
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triforce_pool_min: 20
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@@ -96,7 +106,7 @@
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mcu: 1 # map, compass, universal smalls
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# for use when you aren't using the dungeon_items above
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# smallkey_shuffle:
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# standard: 5
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# none: 5
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# wild: 1
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# universal: 1
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dungeon_counters:
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