Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts: # ItemList.py # Items.py # Main.py # Rom.py # data/base2current.bps
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@@ -94,6 +94,17 @@
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"randomizer.dungeon.door_type_mode.all": "Adds Trap Doors",
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"randomizer.dungeon.door_type_mode.chaos": "Increases all door types",
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"randomizer.dungeon.trap_door_mode": "Trap Door Removal",
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"randomizer.dungeon.trap_door_mode.vanilla": "No Removal",
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"randomizer.dungeon.trap_door_mode.optional": "Removed If Blocking Path",
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"randomizer.dungeon.trap_door_mode.boss": "Also Remove Boss Traps",
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"randomizer.dungeon.trap_door_mode.oneway": "Remove All Annoying Traps",
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"randomizer.dungeon.key_logic_algorithm": "Key Logic Algorithm",
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"randomizer.dungeon.key_logic_algorithm.default": "Default",
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"randomizer.dungeon.key_logic_algorithm.partial": "Partial Protection",
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"randomizer.dungeon.key_logic_algorithm.strict": "Strict",
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"randomizer.dungeon.experimental": "Enable Experimental Features",
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"randomizer.dungeon.dungeon_counters": "Dungeon Chest Counters",
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@@ -216,6 +227,7 @@
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"randomizer.generation.print_custom_yaml": "Print Customizer File",
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"randomizer.generation.usestartinventory": "Use Starting Inventory",
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"randomizer.generation.usecustompool": "Use Custom Item Pool",
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"randomizer.generation.race": "Generate \"Race\" ROM",
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"randomizer.generation.saveonexit": "Save Settings on Exit",
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"randomizer.generation.saveonexit.ask": "Ask Me",
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@@ -251,6 +263,8 @@
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"randomizer.item.goal.triforcehunt": "Triforce Hunt",
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"randomizer.item.goal.trinity": "Trinity",
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"randomizer.item.goal.crystals": "Crystals",
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"randomizer.item.goal.ganonhunt": "Triforce Hunt + Ganon",
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"randomizer.item.goal.completionist": "Completionist",
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"randomizer.item.crystals_gt": "Crystals to open GT",
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"randomizer.item.crystals_gt.0": "0",
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