Merge branch 'DoorDevUnstable' into Sandbox

# Conflicts:
#	ItemList.py
#	Items.py
#	Main.py
#	Rom.py
#	data/base2current.bps
This commit is contained in:
aerinon
2023-03-10 13:43:38 -07:00
63 changed files with 4599 additions and 988 deletions

View File

@@ -24,15 +24,20 @@ class CustomSettings(object):
head, filename = os.path.split(file)
self.relative_dir = head
def determine_seed(self):
if 'meta' not in self.file_source:
return None
meta = defaultdict(lambda: None, self.file_source['meta'])
seed = meta['seed']
if seed:
random.seed(seed)
return seed
return None
def determine_seed(self, default_seed):
if 'meta' in self.file_source:
meta = defaultdict(lambda: None, self.file_source['meta'])
seed = meta['seed']
if seed:
random.seed(seed)
return seed
if default_seed is None:
random.seed(None)
seed = random.randint(0, 999999999)
else:
seed = default_seed
random.seed(seed)
return seed
def determine_players(self):
if 'meta' not in self.file_source:
@@ -43,7 +48,10 @@ class CustomSettings(object):
def adjust_args(self, args):
def get_setting(value, default):
if value:
return value
if isinstance(value, dict):
return random.choices(list(value.keys()), list(value.values()), k=1)[0]
else:
return value
return default
if 'meta' in self.file_source:
meta = defaultdict(lambda: None, self.file_source['meta'])
@@ -53,6 +61,7 @@ class CustomSettings(object):
args.bps = get_setting(meta['bps'], args.bps)
args.suppress_rom = get_setting(meta['suppress_rom'], args.suppress_rom)
args.names = get_setting(meta['names'], args.names)
args.race = get_setting(meta['race'], args.race)
self.player_range = range(1, args.multi + 1)
if 'settings' in self.file_source:
for p in self.player_range:
@@ -67,6 +76,7 @@ class CustomSettings(object):
args.door_shuffle[p] = get_setting(settings['door_shuffle'], args.door_shuffle[p])
args.logic[p] = get_setting(settings['logic'], args.logic[p])
args.mode[p] = get_setting(settings['mode'], args.mode[p])
args.boots_hint[p] = get_setting(settings['boots_hint'], args.boots_hint[p])
args.swords[p] = get_setting(settings['swords'], args.swords[p])
args.flute_mode[p] = get_setting(settings['flute_mode'], args.flute_mode[p])
args.bow_mode[p] = get_setting(settings['bow_mode'], args.bow_mode[p])
@@ -87,11 +97,21 @@ class CustomSettings(object):
if args.pottery[p] == 'none':
args.pottery[p] = 'keys'
if args.retro[p] or args.mode[p] == 'retro':
if args.bow_mode[p] == 'progressive':
args.bow_mode[p] = 'retro'
elif args.bow_mode[p] == 'silvers':
args.bow_mode[p] = 'retro_silvers'
args.take_any[p] = 'random' if args.take_any[p] == 'none' else args.take_any[p]
args.keyshuffle[p] = 'universal'
args.mixed_travel[p] = get_setting(settings['mixed_travel'], args.mixed_travel[p])
args.standardize_palettes[p] = get_setting(settings['standardize_palettes'],
args.standardize_palettes[p])
args.intensity[p] = get_setting(settings['intensity'], args.intensity[p])
args.door_type_mode[p] = get_setting(settings['door_type_mode'], args.door_type_mode[p])
args.trap_door_mode[p] = get_setting(settings['trap_door_mode'], args.trap_door_mode[p])
args.key_logic_algorithm[p] = get_setting(settings['key_logic_algorithm'], args.key_logic_algorithm[p])
args.decoupledoors[p] = get_setting(settings['decoupledoors'], args.decoupledoors[p])
args.dungeon_counters[p] = get_setting(settings['dungeon_counters'], args.dungeon_counters[p])
args.crystals_gt[p] = get_setting(settings['crystals_gt'], args.crystals_gt[p])
@@ -105,12 +125,13 @@ class CustomSettings(object):
if get_setting(settings['keysanity'], args.keysanity):
args.bigkeyshuffle[p] = True
args.keyshuffle[p] = True
if args.keyshuffle[p] == 'none':
args.keyshuffle[p] = 'wild'
args.mapshuffle[p] = True
args.compassshuffle[p] = True
args.shufflebosses[p] = get_setting(settings['shufflebosses'], args.shufflebosses[p])
args.shuffleenemies[p] = get_setting(settings['shuffleenemies'], args.shuffleenemies[p])
args.shufflebosses[p] = get_setting(settings['boss_shuffle'], args.shufflebosses[p])
args.shuffleenemies[p] = get_setting(settings['enemy_shuffle'], args.shuffleenemies[p])
args.enemy_health[p] = get_setting(settings['enemy_health'], args.enemy_health[p])
args.enemy_damage[p] = get_setting(settings['enemy_damage'], args.enemy_damage[p])
args.shufflepots[p] = get_setting(settings['shufflepots'], args.shufflepots[p])
@@ -139,6 +160,7 @@ class CustomSettings(object):
args.ow_palettes[p] = get_setting(settings['ow_palettes'], args.ow_palettes[p])
args.uw_palettes[p] = get_setting(settings['uw_palettes'], args.uw_palettes[p])
args.shuffle_sfx[p] = get_setting(settings['shuffle_sfx'], args.shuffle_sfx[p])
args.msu_resume[p] = get_setting(settings['msu_resume'], args.msu_resume[p])
def get_item_pool(self):
if 'item_pool' in self.file_source:
@@ -150,6 +172,11 @@ class CustomSettings(object):
return self.file_source['placements']
return None
def get_advanced_placements(self):
if 'advanced_placements' in self.file_source:
return self.file_source['advanced_placements']
return None
def get_entrances(self):
if 'entrances' in self.file_source:
return self.file_source['entrances']
@@ -175,13 +202,19 @@ class CustomSettings(object):
return self.file_source['medallions']
return None
def create_from_world(self, world):
def get_drops(self):
if 'drops' in self.file_source:
return self.file_source['drops']
return None
def create_from_world(self, world, race):
self.player_range = range(1, world.players + 1)
settings_dict, meta_dict = {}, {}
self.world_rep['meta'] = meta_dict
meta_dict['players'] = world.players
meta_dict['algorithm'] = world.algorithm
meta_dict['seed'] = world.seed
meta_dict['race'] = race
self.world_rep['settings'] = settings_dict
for p in self.player_range:
settings_dict[p] = {}
@@ -189,6 +222,8 @@ class CustomSettings(object):
settings_dict[p]['door_shuffle'] = world.doorShuffle[p]
settings_dict[p]['intensity'] = world.intensity[p]
settings_dict[p]['door_type_mode'] = world.door_type_mode[p]
settings_dict[p]['trap_door_mode'] = world.trap_door_mode[p]
settings_dict[p]['key_logic_algorithm'] = world.key_logic_algorithm[p]
settings_dict[p]['decoupledoors'] = world.decoupledoors[p]
settings_dict[p]['logic'] = world.logic[p]
settings_dict[p]['mode'] = world.mode[p]

View File

@@ -98,6 +98,8 @@ SETTINGSTOPROCESS = {
"dungeondoorshuffle": "door_shuffle",
"dungeonintensity": "intensity",
"door_type_mode": "door_type_mode",
"trap_door_mode": "trap_door_mode",
"key_logic_algorithm": "key_logic_algorithm",
"decoupledoors": "decoupledoors",
"keydropshuffle": "keydropshuffle",
"dropshuffle": "dropshuffle",
@@ -130,6 +132,7 @@ SETTINGSTOPROCESS = {
"print_custom_yaml": "print_custom_yaml",
"usestartinventory": "usestartinventory",
"usecustompool": "custom",
"race": "race",
"saveonexit": "saveonexit"
}
},