Add ow_fog setting
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3
Main.py
3
Main.py
@@ -453,6 +453,7 @@ def init_world(args, fish):
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world.owKeepSimilar = args.ow_keepsimilar.copy()
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world.owWhirlpoolShuffle = args.ow_whirlpool.copy()
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world.owFluteShuffle = args.ow_fluteshuffle.copy()
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world.owFog = args.ow_fog.copy()
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world.shuffle_followers = args.shuffle_followers.copy()
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world.shuffle_bonk_drops = args.bonk_drops.copy()
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world.open_pyramid = args.openpyramid.copy()
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@@ -765,6 +766,7 @@ def copy_world(world):
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ret.owKeepSimilar = world.owKeepSimilar.copy()
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ret.owWhirlpoolShuffle = world.owWhirlpoolShuffle.copy()
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ret.owFluteShuffle = world.owFluteShuffle.copy()
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ret.owFog = world.owFog.copy()
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ret.shuffle_followers = world.shuffle_followers.copy()
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ret.shuffle_bonk_drops = world.shuffle_bonk_drops.copy()
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ret.open_pyramid = world.open_pyramid.copy()
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@@ -986,6 +988,7 @@ def copy_world_premature(world, player, create_flute_exits=True):
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ret.owKeepSimilar = world.owKeepSimilar.copy()
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ret.owWhirlpoolShuffle = world.owWhirlpoolShuffle.copy()
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ret.owFluteShuffle = world.owFluteShuffle.copy()
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ret.owFog = world.owFog.copy()
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ret.shuffle_followers = world.shuffle_followers.copy()
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ret.shuffle_bonk_drops = world.shuffle_bonk_drops.copy()
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ret.open_pyramid = world.open_pyramid.copy()
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