Add ow_fog setting
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2
Rom.py
2
Rom.py
@@ -658,7 +658,7 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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write_int16(rom, 0x150002, owMode)
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write_int16(rom, 0x150004, owFlags)
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write_int16(rom, 0x150008, owFog)
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write_int16(rom, 0x150008, owFog if world.owFog[player] else 0x00)
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# patch entrance/exits/holes
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for region in world.regions:
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