Add ow_fog setting
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@@ -224,6 +224,15 @@
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"random"
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]
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},
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"ow_fog": {
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"action": "store_true",
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"help": "suppress",
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"type": "bool"
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},
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"ow_no_fog": {
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"action": "store_true",
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"type": "bool"
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},
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"shuffle": {
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"choices": [
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"vanilla",
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@@ -280,6 +280,9 @@
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" spots from being on any adjacent screen.",
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"Random: New flute spots will be generated with minimal bias."
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],
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"ow_no_fog": [
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"With OW Grid Layout Shuffle or Mixed, this disables the fog that prevents",
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"you from seeing unvisited screens on the overworld map." ],
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"door_shuffle": [
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"Select Door Shuffling Algorithm. (default: %(default)s)",
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"Basic: Doors are mixed within a single dungeon.",
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@@ -183,6 +183,8 @@
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"randomizer.overworld.overworldflute.balanced": "Balanced",
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"randomizer.overworld.overworldflute.random": "Random",
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"randomizer.overworld.fog": "Enable Overworld Map Fog in appropriate modes",
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"randomizer.entrance.openpyramid": "Pre-open Pyramid Hole",
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"randomizer.entrance.openpyramid.auto": "Auto",
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@@ -48,6 +48,13 @@
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"config": {
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"pady": [20,0]
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}
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},
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"fog": {
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"type": "checkbox",
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"default": true,
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"config": {
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"pady": [20,0]
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}
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}
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},
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"rightOverworldFrame": {
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