Fix issue with dungeon counts not correct in Prize Shuffle

This commit is contained in:
codemann8
2024-05-29 19:36:33 -05:00
parent 42fc1a086c
commit 4b8bbe6c4f

2
Rom.py
View File

@@ -729,7 +729,7 @@ def patch_rom(world, rom, player, team, is_mystery=False):
# fix hc big key problems (map and compass too)
if (world.doorShuffle[player] != 'vanilla' or world.dropshuffle[player] != 'none'
or world.pottery[player] not in ['none', 'cave']):
or world.pottery[player] not in ['none', 'cave'] or world.prizeshuffle[player] != 'none'):
rom.write_byte(0x151f1, 2)
rom.write_byte(0x15270, 2)
sanctuary = world.get_region('Sanctuary', player)