Fix issue with dungeon counts not correct in Prize Shuffle
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2
Rom.py
2
Rom.py
@@ -729,7 +729,7 @@ def patch_rom(world, rom, player, team, is_mystery=False):
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# fix hc big key problems (map and compass too)
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if (world.doorShuffle[player] != 'vanilla' or world.dropshuffle[player] != 'none'
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or world.pottery[player] not in ['none', 'cave']):
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or world.pottery[player] not in ['none', 'cave'] or world.prizeshuffle[player] != 'none'):
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rom.write_byte(0x151f1, 2)
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rom.write_byte(0x15270, 2)
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sanctuary = world.get_region('Sanctuary', player)
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