From 4d62a2c7c49c9801da1b0ddea6d25f7f231a987a Mon Sep 17 00:00:00 2001 From: codemann8 Date: Sat, 18 Feb 2023 21:22:31 -0600 Subject: [PATCH] Suppressing console output for unconnected exits --- DoorShuffle.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/DoorShuffle.py b/DoorShuffle.py index de9a398a..701b3e4d 100644 --- a/DoorShuffle.py +++ b/DoorShuffle.py @@ -3346,7 +3346,8 @@ def create_doors_for_inaccessible_region(inaccessible_region, world, player): for ext in region.exits: create_door(world, player, ext.name, region.name) if ext.connected_region is None: - logging.getLogger('').warning('Exit not connected to any region: %s', ext.name) + # TODO: Since Open/Inverted regions are merged into one world model, some exits are left disconnected intentionally + logging.getLogger('').debug('Exit not connected to any region: %s', ext.name) elif ext.connected_region.name.endswith(' Portal'): for more_exts in ext.connected_region.exits: create_door(world, player, more_exts.name, ext.connected_region.name)