Added Smith/Purple Chest pathing

This commit is contained in:
codemann8
2021-11-05 20:08:01 -05:00
parent f15f29b2c4
commit 4dd8ff4de1
2 changed files with 3 additions and 3 deletions

View File

@@ -184,10 +184,10 @@ def global_rules(world, player):
set_rule(world.get_location('Sunken Treasure', player), lambda state: state.has('Open Floodgate', player))
set_rule(world.get_location('Dark Blacksmith Ruins', player), lambda state: state.has('Return Smith', player))
set_rule(world.get_entrance('Middle Aged Man', player), lambda state: state.has('Pick Up Purple Chest', player)) # Can S&Q with chest
set_rule(world.get_location('Middle Aged Man', player), lambda state: state.has('Pick Up Purple Chest', player)) # Can S&Q with chest
set_rule(world.get_location('Purple Chest', player), lambda state: state.has('Deliver Purple Chest', player)) # Can S&Q with chest
set_rule(world.get_location('Big Bomb', player), lambda state: state.has('Crystal 5', player) and state.has('Crystal 6', player))
set_rule(world.get_entrance('Pyramid Crack', player), lambda state: state.has('Pick Up Big Bomb', player))
set_rule(world.get_location('Pyramid Crack', player), lambda state: state.has('Pick Up Big Bomb', player))
set_rule(world.get_entrance('Pyramid Fairy', player), lambda state: state.has('Detonate Big Bomb', player))
set_rule(world.get_location('Master Sword Pedestal', player), lambda state: state.has('Red Pendant', player) and state.has('Blue Pendant', player) and state.has('Green Pendant', player))