Added option to keep original palettes in crossed dungeon mode
If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form Mirroring from sanc to the portal is now in logic Another fix for animated tiles (fairy fountains) GT Big Key stat changed on credits Some standard logic fixes for lobbies (more outstanding)
This commit is contained in:
5
Main.py
5
Main.py
@@ -24,7 +24,7 @@ from Fill import distribute_items_cutoff, distribute_items_staleness, distribute
|
||||
from ItemList import generate_itempool, difficulties, fill_prizes, fill_specific_items
|
||||
from Utils import output_path, parse_player_names
|
||||
|
||||
__version__ = '0.2.0.10u'
|
||||
__version__ = '0.2.0.11u'
|
||||
|
||||
class EnemizerError(RuntimeError):
|
||||
pass
|
||||
@@ -68,6 +68,7 @@ def main(args, seed=None, fish=None):
|
||||
world.fish = fish
|
||||
world.keydropshuffle = args.keydropshuffle.copy()
|
||||
world.mixed_travel = args.mixed_travel.copy()
|
||||
world.standardize_palettes = args.standardize_palettes.copy()
|
||||
|
||||
world.rom_seeds = {player: random.randint(0, 999999999) for player in range(1, world.players + 1)}
|
||||
|
||||
@@ -126,6 +127,7 @@ def main(args, seed=None, fish=None):
|
||||
else:
|
||||
mark_dark_world_regions(world, player)
|
||||
logger.info(world.fish.translate("cli","cli","generating.itempool"))
|
||||
logger.info(world.fish.translate("cli","cli","generating.itempool"))
|
||||
|
||||
for player in range(1, world.players + 1):
|
||||
generate_itempool(world, player)
|
||||
@@ -379,6 +381,7 @@ def copy_world(world):
|
||||
ret.experimental = world.experimental.copy()
|
||||
ret.keydropshuffle = world.keydropshuffle.copy()
|
||||
ret.mixed_travel = world.mixed_travel.copy()
|
||||
ret.standardize_palettes = world.standardize_palettes.copy()
|
||||
|
||||
for player in range(1, world.players + 1):
|
||||
if world.mode[player] != 'inverted':
|
||||
|
||||
Reference in New Issue
Block a user