Fixed "this" dungeon items for glitched modes
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@@ -558,8 +558,6 @@ class Sprite(object):
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if self.location is not None:
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item_id = self.location.item.code if self.location.item is not None else 0x5A
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code = 0xF9 if self.location.item.player != self.location.player else 0xF8
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if code == 0xF8:
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item_id = handle_native_dungeon(self.location, item_id)
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data.append(item_id)
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data.append(0 if code == 0xF8 else self.location.item.player)
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data.append(code)
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