Fixed "this" dungeon items for glitched modes

This commit is contained in:
codemann8
2024-10-20 04:07:39 -05:00
parent 413d5cc5fd
commit 4e6f4255d9
2 changed files with 2 additions and 6 deletions

View File

@@ -558,8 +558,6 @@ class Sprite(object):
if self.location is not None:
item_id = self.location.item.code if self.location.item is not None else 0x5A
code = 0xF9 if self.location.item.player != self.location.player else 0xF8
if code == 0xF8:
item_id = handle_native_dungeon(self.location, item_id)
data.append(item_id)
data.append(0 if code == 0xF8 else self.location.item.player)
data.append(code)