Initializing districts after OWR so ER can use them

This commit is contained in:
codemann8
2023-02-22 17:37:27 -06:00
parent 7e6488656c
commit 4ea0eda0b9
2 changed files with 24 additions and 12 deletions

View File

@@ -30,6 +30,7 @@ from Fill import sell_potions, sell_keys, balance_multiworld_progression, balanc
from ItemList import generate_itempool, difficulties, fill_prizes, customize_shops, fill_specific_items, create_farm_locations
from Utils import output_path, parse_player_names
from source.item.District import init_districts
from source.item.FillUtil import create_item_pool_config, massage_item_pool, district_item_pool_config
from source.overworld.EntranceShuffle2 import link_entrances_new
from source.tools.BPS import create_bps_from_data
@@ -224,6 +225,8 @@ def main(args, seed=None, fish=None):
update_world_regions(world, player)
mark_light_dark_world_regions(world, player)
create_dynamic_exits(world, player)
init_districts(world)
logger.info(world.fish.translate("cli","cli","shuffling.world"))