From 4f7aea7ddeecc6273ad88640a35c20fb39472913 Mon Sep 17 00:00:00 2001 From: compiling <8335770+compiling@users.noreply.github.com> Date: Sun, 19 Jan 2020 15:04:11 +1100 Subject: [PATCH] Sweep for events when checking beatability. --- BaseClasses.py | 1 + 1 file changed, 1 insertion(+) diff --git a/BaseClasses.py b/BaseClasses.py index d872a8cf..8d9c6738 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -349,6 +349,7 @@ class World(object): prog_locations = [location for location in self.get_locations() if location.item is not None and (location.item.advancement or location.event) and location not in state.locations_checked] while prog_locations: + state.sweep_for_events() sphere = [] # build up spheres of collection radius. Everything in each sphere is independent from each other in dependencies and only depends on lower spheres for location in prog_locations: