Adjusted map info to be experimental
Moved mirror scroll to be standard in non-vanilla door shuffles Fixed potential duplicate map issues
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@@ -16,8 +16,11 @@ HudAdditions:
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lda #$345e : sta $7ec790 : bra .next
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+ lda #$207f : sta $7ec790
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.next lda DRMode : and #$0002 : bne + : plb : rts : +
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lda DungeonReminderTable, x : sta $7ec702
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lda $7ef36d : and #$00ff : beq +
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lda DungeonReminderTable, x : sta $7ec702
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+ lda DRFlags : and #$0040 : beq .restore
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lda $7ef368 : and.l $0098c0, x : beq .restore
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lda #$2811 : sta $7ec740
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lda $7ef366 : and.l $0098c0, x : bne .check
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lda BigKeyStatus, x : and #$00ff : bne + ;todo: "and" is redundant or change table to one byte
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@@ -27,7 +30,7 @@ HudAdditions:
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+ lda #$207f : bra ++
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.check lda #$2826
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++ sta $7ec742
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+ txa : lsr : tax
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txa : lsr : tax
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lda $7ef4e0, x : jsr ConvertToDisplay : sta $7ec7a2
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lda #$2830 : sta $7ec7a4
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@@ -47,8 +50,6 @@ ConvertToDisplay:
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!add #$2553 : rts
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+ !add #$2490 : rts
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; and $18c0, x
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;207f is blank
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CountChestKeys:
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jsl ItemDowngradeFix
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