Release notes and minor cleanup
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@@ -3010,7 +3010,7 @@ class Settings(object):
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| (counter_mode[w.dungeon_counters[p]] << 1) | (1 if w.experimental[p] else 0),
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((8 if w.crystals_ganon_orig[p] == "random" else int(w.crystals_ganon_orig[p])) << 3)
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| (0x4 if w.is_pyramid_open[p] else 0) | access_mode[w.accessibility[p]],
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| (0x4 if w.is_pyramid_open(p) else 0) | access_mode[w.accessibility[p]],
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(0x80 if w.bigkeyshuffle[p] else 0)
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| (0x20 if w.mapshuffle[p] else 0) | (0x10 if w.compassshuffle[p] else 0)
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